Redmond, WA

Salary
$142,800–$274,800from the description
Posted
Jul 17, 2026
Location
Redmond, WA
Last confirmed open
Jul 21, 2026

What this job asks for AI summary

This role serves as the end-to-end technical owner for next-generation AI and GPU hardware platforms, guiding them from architecture handoff through production deployment at datacenter scale. The work spans cross-functional coordination across electrical, mechanical, thermal, firmware, networking, and supply chain disciplines, with responsibility for resolving system-level tradeoffs and driving milestone readiness. It suits an experienced hardware engineer with a background in high-volume silicon platform development and datacenter-scale AI systems.

Senior level · 7+ years · Seattle-Tacoma-Bellevue, WA · Full-time

Advertised as Principal, but the requirements read as Senior.

Nice to have (8)
PCIeDDREthernetBIOS/BMCLinux or WindowsGPU systemsAI acceleratorsliquid cooling

“or” means any one of them counts — you don't need all of them.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

What gives you an edge
Pcie2%Ethernet10%

Rare in this occupation — lead with these, and say what you built with them.

What the occupation pays Median $139,113 (middle half $87,748–$176,150). This posting is about at that midpoint.

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.

Why we read it this way (7)

This is a hardware systems engineering role (Principal Hardware Engineer, AI Systems) focused on end-to-end ownership of AI/GPU server platforms — from architecture through production deployment. It sits at the intersection of electrical, mechanical, thermal, firmware, and datacenter infrastructure, making it difficult to map cleanly to a single SOC code. 15-1299 (Computer Occupations, All Other) is used as the best fit; 15-1252 (Software Developers) is the runner-up given the firmware/software integration scope, but the primary work is hardware system design and delivery.

The role is titled 'Principal Hardware Engineer' (IC5 at Microsoft), but the actual requirements — 7–8+ years of experience with a Master's or Bachelor's degree — are consistent with a Senior-level scope rather than a true Principal/org-wide authority role. The 10+ years figures appear only under Preferred Qualifications.

All concrete technology skills (PCIe, DDR, Ethernet, BIOS/BMC, Linux/Windows, GPU systems, AI accelerators, liquid cooling, server hardware architecture) appear exclusively under Preferred Qualifications, so all are marked preferred. No specific named technologies are hard-gated in the Required Qualifications section.

The degree requirement accepts a Master's + 7 years, a Bachelor's + 8 years, OR equivalent experience — so no formal degree is strictly required.

A Microsoft Cloud Background Check is required post-hire but is not a US government security clearance gate; the clearance requirement is set to None.

Compensation for the San Francisco Bay Area and New York City metro is USD $188,000–$304,200/year; the figures captured reflect the standard US-wide range of $142,800–$274,800/year as the primary quoted range.

Ignored 1 non-technology phrase(s) as skills (responsibilities/concepts, not named tools): server hardware architecture.

Read the full posting

The employer publishes the full description on their own site — read it there ↗. Or sign in to read it here — it's free, and it also lets you track this application.

Apply

Apply on employer site ↗