Remote Senior Gameplay Programmer
val's services · Portland, OR
—
Jun 28, 2026
Portland, OR
Jul 20, 2026
What this job asks for AI summary
Senior level · Remote
“or” means any one of them counts — you don't need all of them.
We read this from the posting text with AI. Skim the description below before ruling yourself out.
How this req sits in the market our data
Roughly 15,900 people nationally plausibly meet what this posting asks for (software developers). range 9,500–23,800
Applicant volume Moderate — A normal amount of company. The rare requirements below are what will separate a shortlisted application from the rest.
Rare in this occupation — lead with these, and say what you built with them.
What the occupation pays Median $135,980 (middle half $105,210–$171,980).
Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.
Why we read it this way (5)
The posting names no specific scripting language beyond C++; 'scripting languages relevant to gameplay development' is too vague to emit as a named skill.
Game engine experience is framed with 'such as Unreal Engine or Unity', indicating these are interchangeable examples of a hard requirement — captured as a single required skill with Unity as an alternative.
No compensation figures are provided.
Per caller instruction, metro is omitted and the role is treated as fully remote with a national candidate pool.
Caller marked this a fully-remote role — scored against the national candidate pool.
Read the full posting
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