Staff UX Designer - AI at Qualtrics
Seattle, WA
$199,500–$262,000from the description
Jul 16, 2026
Seattle, WA
Jul 20, 2026
What this job asks for AI summary
A Staff UX Designer role focused on building the AI layer of an enterprise experience-management platform. The work centers on creating coded prototypes in React/TypeScript rather than static mockups, designing agentic interfaces and design-system patterns that other product teams adopt across the platform. It suits a designer with hands-on AI tooling experience who is comfortable contributing directly to a shared component pipeline alongside engineering teams.
Staff level · Seattle-Tacoma-Bellevue, WA · Full-time
Posted 3 times — it's one opening, so apply once.
We read this from the posting text with AI. Skim the description below before ruling yourself out.
How this req sits in the market our data
Roughly 30 people in the Seattle-Tacoma-Bellevue, WA area plausibly meet what this posting asks for (web and digital interface designers). range 20–45
Applicant volume Moderate — A normal amount of company. The rare requirements below are what will separate a shortlisted application from the rest.
Rare in this occupation — lead with these, and say what you built with them.
Most people in this occupation already list these. Still required — just not what gets you shortlisted.
What the occupation pays Median $136,701 (middle half $77,232–$176,825). This posting is about at that midpoint.
Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.
Why we read it this way (7)
The role is titled 'Staff UX Designer – AI' and explicitly calls for org-wide, platform-level scope (building the foundational agentic layer for all of Qualtrics, setting patterns and primitives for the entire product org), which supports the Staff seniority band rather than Senior.
SOC classification is a genuine judgment call: the role is framed as a UX/design position (portfolio, interface design, design systems) but places heavy emphasis on shipping production-ready coded prototypes in React/TypeScript — it sits squarely between 15-1255 (Web and Digital Interface Designers) and 15-1252 (Software Developers). 15-1255 was chosen because design craft, UX systems thinking, and a design portfolio are the primary hiring gates; React/TypeScript is described as something the team will help candidates learn if needed.
React and TypeScript appear together in the requirements section as the prototyping stack; they are listed as separate skills because they are distinct technologies used alongside each other, not interchangeable alternatives.
RAG and agentic AI workflows appear in the 'How You'll Grow' and team context sections rather than in a hard-requirements block, so they are marked preferred.
The compensation range ($199,500–$262,000/year) is explicitly scoped to Washington State; actual pay may vary by location.
The role follows a hybrid model (3 days/week in-office); it is not fully remote.
Ignored 1 non-technology phrase(s) as skills (responsibilities/concepts, not named tools): AI/ML interface design.
Read the full posting
The employer publishes the full description on their own site — read it there ↗. Or sign in to read it here — it's free, and it also lets you track this application.