Mountain View, CA

Salary
$262,000–$364,000from the description
Posted
Aug 19, 2026
Location
Mountain View, CA
Last confirmed open
Sep 25, 2026

What this job asks for AI summary

This role on the Google Beam team focuses on building real-time 3D perception and camera calibration systems for a spatial video communication product. The engineer will architect multi-camera calibration pipelines, define boundaries between geometric and learned reconstruction modules, and collaborate with hardware and ML research teams. It suits a deep expert in geometric computer vision with strong production C++ skills and a track record of technical leadership.

Staff level · 8+ years · Seattle, WA · Bachelor's required · Full-time

Must have (5)
C++ · 8+ yrsmultithreading3D tracking, Camera Calibration or Multi View Geometry · 7+ yrsgeometric computer vision · 5+ yrssignal processing
Nice to have (2)
video generationNeRFs or 3d Gaussian Splatting

“or” means any one of them counts — you don't need all of them.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

What the occupation pays Median $170,959 (middle half $135,720–$216,519). This posting is about at that midpoint.

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Aug 20, 2026. It is a model, not a headcount.

Why we read it this way (8)

The posting lists multiple work locations: Seattle WA, Mountain View CA, and San Francisco CA. Seattle is listed first and is the only city with state-specific compensation disclosure obligations, so it is used as the primary CBSA; the role is not remote.

The '8 years of experience in software development' requirement is the basis for the overall years minimum; the role also requires 7 years of technical leadership in 3D tracking/calibration and 5 years of geometric computer vision experience.

The '3D tracking, camera calibration, or multi-view geometry' requirement is phrased as alternatives — one skill entry captures all three with alternatives populated accordingly.

Video generation appears alongside geometric computer vision and signal processing in the same minimum-qualifications line but reads as an alternative domain rather than a separate hard gate; it is captured as preferred to reflect that ambiguity.

NeRFs and 3D Gaussian Splatting appear under Preferred qualifications alongside a publication record in computer vision conferences; the publication record is a soft credential, not a named technology, and is omitted from the skills list.

The compensation of $262,000–$364,000/year is stated explicitly, plus a 25% bonus target and equity; bonus and equity are not captured in the comp fields as those fields represent base salary only.

The title 'Senior Staff' maps to the Staff seniority band — it is above Senior but below Principal, and the scope (cross-functional technical leadership across tracking and calibration teams) is consistent with Staff.

Ignored 1 non-technology phrase(s) as skills (responsibilities/concepts, not named tools): data structures and algorithms.

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