Snap Inc. · Seattle, WA

Salary
$157,000–$235,000from the description
Posted
Jul 3, 2026
Location
Seattle, WA
Last confirmed open
Jul 21, 2026

What this job asks for AI summary

An iOS software engineering role focused on Snapchat's camera experiences, requiring Objective-C expertise alongside knowledge of OS internals, multithreading, and mobile performance optimization. The work involves designing, building, and shipping new features and stable mobile products, including code reviews and collaboration with design teams. Suits engineers with at least two years of iOS development experience and strong computer science fundamentals.

Mid level · 2+ years · Los Angeles-Long Beach-Anaheim, CA · Full-time

Must have (1)
iOS
Nice to have (4)
Objective-CSwiftC++ or COpenGL or Metal

“or” means any one of them counts — you don't need all of them.

Posted 3 times — it's one opening, so apply once.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

Roughly 1,100 people in the Los Angeles-Long Beach-Anaheim, CA area plausibly meet what this posting asks for (mobile application developers). range 830–1,450

Applicant volume Heavy — This req sits in a large pool with little in its requirements to thin it, and auto-apply tools fire at everything in the occupation. Applying early and leading with the rare skills below is what gets read.

What won't set you apart
iOS50%

Most people in this occupation already list these. Still required — just not what gets you shortlisted.

What the occupation pays Median $164,459 (middle half $130,334–$195,752). This posting is about at that midpoint.

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.

Why we read it this way (6)

The job title carries no seniority level ('Software Engineer, iOS'), and the minimum experience gate is 2+ years post-Bachelor's, supporting a Mid-level classification despite the competitive compensation range.

iOS application development experience is listed under Minimum Qualifications as a hard gate, but no specific language (Objective-C, Swift) is explicitly required there — all named languages (Objective-C, Swift, C/C++) and graphics APIs (OpenGL, Metal) appear only under Preferred Qualifications.

Objective-C is prominently featured in the responsibilities section ('Design, architect and implement well-tested Objective-C software') and Knowledge/Skills section, but since it is not listed under Minimum Qualifications, it is treated as preferred per section-placement rules.

Compensation figures shown are for Zone A (CA, WA, NYC) — $157,000–$235,000/year. Zone B is $149,000–$223,000 and Zone C is $133,000–$200,000. The role is also eligible for RSU equity.

The posting requires 4+ days per week in-office ('Default Together' policy), so the role is not fully remote.

Bachelor's degree is listed but equivalent practical experience is explicitly accepted, so the degree requirement is set to None.

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