Redmond, WA

Salary
$173,000–$245,000from the description
Posted
Jul 14, 2026
Location
Redmond, WA
Last confirmed open
Jul 21, 2026

What this job asks for AI summary

A senior acoustic engineering role focused on defining the audio architecture of AR/VR wearables and smart glasses. Day-to-day work spans modeling and characterizing microphone arrays and loudspeaker systems, setting audio performance targets, leading factory test design, and building automated measurement workflows. The role also involves coordinating across hardware, software, and research teams and managing prototype vendor relationships. Suits a seasoned acoustics engineer with cross-functional technical leadership experience.

Senior level · 8+ years · San Francisco-Oakland-Berkeley, CA · Full-time

Must have (2)
COMSOL, Ansys or Abaqusacoustic measurement instrumentation
Nice to have (4)
CLIO, Klippel, Soundcheck or Audio PrecisionDSPFEAEQ

“or” means any one of them counts — you don't need all of them.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

Why we read it this way (7)

This role sits at the intersection of acoustics research and hardware engineering — it is not a standard software or computer occupation. SOC 15-1299 (Computer Occupations, All Other) is used as the closest available code; the role's primary work is acoustic systems engineering for AR/VR hardware, which has no exact SOC match in the computer/mathematical group.

The COMSOL requirement is stated with 'or similar' (FEM/BEM solvers); ANSYS and ABAQUS are listed as alternatives representing that category.

CLIO, Klippel, SoundCheck, and Audio Precision are listed together as interchangeable acoustic test equipment options under Preferred Qualifications.

MS/PhD in Acoustics, Physics, Mechanical Engineering, or Electrical Engineering is listed under Preferred Qualifications with 'or equivalent experience', so no formal degree is hard-required.

Location is not explicitly stated in the posting; Meta Reality Labs is headquartered in the San Francisco Bay Area (Menlo Park/Burlingame), so CBSA is inferred as San Francisco-Oakland-Berkeley, CA.

Compensation is stated as $173,000–$245,000/year plus bonus, equity, and benefits.

Ignored 6 non-technology phrase(s) as skills (responsibilities/concepts, not named tools): acoustic systems engineering, transducer design, acoustic modeling, microphone array design, loudspeaker system design, audio evaluation methodologies.

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