NVIDIA Corporation · Santa Clara, CA

Salary
$272,000–$431,250from the description
Posted
Jul 1, 2026
Location
Santa Clara, CA
Last confirmed open
Jul 21, 2026

What this job asks for AI summary

A principal-level engineering role focused on designing and building AI-powered developer tooling and workflow automation platforms used across a large engineering organization. The work centers on creating autonomous AI systems that operate over code, CI/CD pipelines, documentation, and software delivery processes, while setting architecture standards for LLM-based systems at scale. Suited to a deeply experienced engineer with strong technical leadership credentials and hands-on expertise in agentic AI and large-scale distributed platforms.

Principal level · 15+ years · Santa Clara, CA · Full-time

Must have (9)
LLMsagentic AIRAGvector searchPythonC++, Go or RustKubernetesdistributed systemsCI/CD
Nice to have (5)
TensorRTTritonknowledge graphsmodel servingGPU acceleration

“or” means any one of them counts — you don't need all of them.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

Roughly 35 people in the Santa Clara, CA area plausibly meet what this posting asks for (software developers). range 15–55

Applicant volume Moderate — A normal amount of company. The rare requirements below are what will separate a shortlisted application from the rest.

What gives you an edge
vector search6%RAG8%

Rare in this occupation — lead with these, and say what you built with them.

What won't set you apart
Python51%CI/CD45%

Most people in this occupation already list these. Still required — just not what gets you shortlisted.

What the occupation pays Median $217,796 (middle half $177,469–$231,052). This posting is about at that midpoint.

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.

Why we read it this way (6)

The role is titled 'Principal Software Engineer' and explicitly calls for 'Technical leadership at Principal level' — the advertised and required seniority both align at Principal. The 15+ years requirement and org-wide scope (setting direction across multiple teams, influencing engineering standards broadly) further support this classification.

There is a genuine ambiguity between 15-1252 (Software Developers) and 11-3021 (Computer and Information Systems Managers): the role involves mentoring senior engineers and influencing technical direction across teams, but the JD emphasizes hands-on architecture, coding, and building production systems — consistent with a Principal IC rather than a people manager. 11-3021 is listed as the runner-up.

The degree requirement lists PhD, MS, or 'equivalent experience,' making no degree a hard gate — the degree requirement is set to None accordingly.

C++ is listed as one option among 'at least one major production language such as C++, Go or Rust' — C++ is captured as the primary with Go and Rust as alternatives.

Skills under 'Ways to stand out from the crowd' (TensorRT, Triton, knowledge graphs, fine-tuning, model serving, GPU acceleration, MCPs) are treated as preferred, as that section is explicitly framed as differentiators rather than requirements.

Location is not explicitly stated in the posting; NVIDIA's headquarters in Santa Clara, CA is used as the CBSA. The role does not indicate remote eligibility.

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