NVIDIA Corporation · Santa Clara, CA

Salary
$152,000–$241,500from the description
Posted
Jul 1, 2026
Location
Santa Clara, CA
Last confirmed open
Jul 21, 2026

What this job asks for AI summary

A software engineering role focused on building simulation frameworks for training and evaluating robot foundation models, primarily on top of NVIDIA's Omniverse platform. The work spans integrating large language model and agentic workflows into robotics pipelines, collaborating with researchers to productize ideas at scale, and staying current with robotics research. Best suited to candidates with a strong background in robotics simulation and deep learning.

Senior level · 5+ years · Santa Clara, CA · Master's required · Full-time

Must have (2)
PythonPyTorch or Jax
Nice to have (8)
CUDAWarpIsaac LabROSLLMsOmniversereinforcement learningimitation learning

“or” means any one of them counts — you don't need all of them.

Posted 3 times — it's one opening, so apply once.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

Roughly 550 people in the Santa Clara, CA area plausibly meet what this posting asks for (software developers). range 410–720

Applicant volume Moderate — A normal amount of company. The rare requirements below are what will separate a shortlisted application from the rest.

What gives you an edge
PyTorch9%

Rare in this occupation — lead with these, and say what you built with them.

What won't set you apart
Python51%

Most people in this occupation already list these. Still required — just not what gets you shortlisted.

What the occupation pays Median $217,796 (middle half $177,469–$231,052). This posting is about at that midpoint.

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.

Why we read it this way (6)

The degree requirement states 'MS or PhD… or equivalent experience,' which normally maps to None; however, the phrasing here lists the degrees first and treats equivalent experience as a fallback rather than a true equal alternative, so Masters is set as the minimum formal degree. Hiring managers should note that strong candidates without a graduate degree but with equivalent hands-on experience are explicitly welcomed by the posting.

The 5+ years of experience is scoped to 'robotics and/or simulation,' not general software engineering — it is a domain-specific gate rather than a general tenure requirement.

CUDA, Warp, Isaac Lab, and ROS appear under the 'Ways to stand out from the crowd' (preferred/nice-to-have) section, as does physics simulation expertise, reinforcement learning, imitation learning, and open-source project experience.

Omniverse is mentioned in the responsibilities narrative as the platform being built on top of, not as a gated requirement — treated as preferred context.

LLMs appear in the responsibilities section ('integrating modern LLM and agentic workflows') rather than in the requirements block, so they are treated as preferred stack context.

Location is not explicitly stated in the posting; NVIDIA's Isaac team is headquartered in Santa Clara, CA (San Jose–Sunnyvale–Santa Clara CBSA). Compensation range is consistent with a Bay Area role.

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