Senior Machine Learning Graphics Engineer, AI for Experiences
NVIDIA Corporation · Santa Clara, CA
$224,000–$431,250from the description
Jul 15, 2026
Santa Clara, CA
Jul 21, 2026
What this job asks for AI summary
A senior engineering role focused on applying AI and deep learning to graphics and interactive experiences, particularly within gaming and pro-visualization. The work involves building and refining models that bring research into shippable products, creating prototypes, and collaborating across research, hardware, and software teams. Suited to someone with deep machine learning experience and a background in real-time graphics or computer vision.
Senior level · 12+ years · Remote · Full-time
“or” means any one of them counts — you don't need all of them.
We read this from the posting text with AI. Skim the description below before ruling yourself out.
How this req sits in the market our data
Roughly 260 people nationally plausibly meet what this posting asks for (data scientists). range 160–390
Applicant volume Moderate — A normal amount of company. The rare requirements below are what will separate a shortlisted application from the rest.
Rare in this occupation — lead with these, and say what you built with them.
Most people in this occupation already list these. Still required — just not what gets you shortlisted.
What the occupation pays Median $122,874 (middle half $87,544–$162,374). This posting is about at that midpoint.
Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.
Why we read it this way (9)
The posting lists two salary bands: $224,000–$356,500 (Level 5) and $272,000–$431,250 (Level 6). The min reflects the lower bound of Level 5 and the max reflects the upper bound of Level 6.
The degree requirement is Master's 'or equivalent experience,' so no formal degree is hard-gated.
SOC classification is Medium confidence: the role is primarily ML/deep learning research and productization (pointing to 15-2051 Data Scientists), but the heavy emphasis on shipping products, C++/CUDA programming, and real-time graphics pipelines also fits 15-1252 Software Developers.
The JD mentions 'C+' which is almost certainly a typo for 'C++'; extracted as C++.
Application deadline is explicitly stated as at least July 20, 2026.
The 12+ years requirement is stated at the role level ('machine learning / deep learning research or work experience'), so it is captured as the overall experience minimum rather than tied to any single named technology.
Knowledge of real-time computer graphics, computer vision, and game development is listed in the requirements section but framed as 'knowledge of application areas' rather than deep expertise — treated as preferred context rather than a hard gate on a specific tool.
Generative AI appears only in the narrative description of the team's focus areas, not in the requirements block.
Caller marked this a fully-remote role — scored against the national candidate pool.
Read the full posting
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