San Francisco, CA

Salary
$130,000–$300,000from the description
Posted
Jul 21, 2026
Location
San Francisco, CA
Last confirmed open
Jul 23, 2026

What this job asks for AI summary

A native iOS engineering role at an AI infrastructure company, focused on building and maintaining the mobile applications used by a large network of human experts who contribute to AI development. The work spans full feature ownership — from design through deployment — including SwiftUI component development, performance optimization, and integration with AI-powered workflows. Suited to engineers with a few years of production iOS experience who are comfortable with significant autonomy in a fast-moving startup.

Mid level · 2+ years · San Francisco-Oakland-Berkeley, CA · Full-time

Must have (4)
SwiftSwiftUIiOSApple App Store
Nice to have (2)
Cursor, Claude Code, GitHub Copilot or Codexconsumer mobile applications

“or” means any one of them counts — you don't need all of them.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

Roughly 870 people in the San Francisco-Oakland-Berkeley, CA area plausibly meet what this posting asks for (mobile application developers). range 460–1,150

Applicant volume Moderate — A normal amount of company. The rare requirements below are what will separate a shortlisted application from the rest.

What won't set you apart
iOS50%Swift48%

Most people in this occupation already list these. Still required — just not what gets you shortlisted.

What the occupation pays Median $190,744 (middle half $167,095–$224,501). This posting is about at that midpoint.

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.

Why we read it this way (6)

The title 'Member of Technical Staff, iOS' carries no explicit seniority level, so advertised seniority is Unspecified. The stated experience range of 2–5 years and the team context (small, high-impact, significant ownership) align with a Mid-level band.

The compensation range ($130K–$300K) is unusually wide for a single band; the upper end likely reflects equity-heavy or exceptional candidates rather than a distinct seniority tier.

AI-assisted development tools (Cursor, Claude Code, GitHub Copilot, Codex, or similar) appear in the required qualifications section but are framed as 'familiarity with … or similar,' indicating the specific tool is interchangeable; captured as a single preferred skill with alternatives. The requirement is for familiarity, not deep expertise, which also supports preferred over required.

Several preferred items ('consumer-facing or marketplace mobile applications,' 'mobile performance optimization, testing, and release automation') name no specific named technology and were omitted or generalized per extraction rules; only concrete named tools are captured as skills.

The role is fully onsite (5 days/week) in San Francisco.

Ignored 1 non-technology phrase(s) as skills (responsibilities/concepts, not named tools): mobile performance optimization.

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