Solutions Architect, Physical AI and Omniverse
NVIDIA Corporation · Santa Clara, CA
$124,000–$241,500from the description
Jul 15, 2026
Santa Clara, CA
Jul 21, 2026
What this job asks for AI summary
This role centers on helping software vendors, partners, and enterprise customers adopt simulation and digital-twin technologies — specifically tools for building AI factory environments using physics, rendering, and scene-description pipelines. Day-to-day work involves designing and demonstrating simulation workflows, integrating graphics and physics libraries into partner applications, and building reusable reference architectures. It suits technically hands-on architects comfortable bridging customer needs with product and engineering teams.
Mid level · 2+ years · Remote · Full-time
“or” means any one of them counts — you don't need all of them.
We read this from the posting text with AI. Skim the description below before ruling yourself out.
How this req sits in the market our data
Roughly 30,500 people nationally plausibly meet what this posting asks for (computer occupations, all other). range 12,800–45,700
Applicant volume Heavy — This req sits in a large pool with little in its requirements to thin it, and auto-apply tools fire at everything in the occupation. Applying early and leading with the rare skills below is what gets read.
Most people in this occupation already list these. Still required — just not what gets you shortlisted.
What the occupation pays Median $119,144 (middle half $81,115–$160,963). This posting is about at that midpoint.
Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.
Why we read it this way (7)
The posting covers two levels: Level 2 (2+ years, $124,000–$195,500/yr) and Level 3 (5+ years, $152,000–$241,500/yr). The compensation range reported spans both levels. The minimum experience (2 years) and lower band are used as the baseline; the role is sized as Mid given the 2-year floor, though a Level 3 hire would be Senior.
A Bachelor's degree in CS/engineering is listed but explicitly allows 'equivalent experience,' so no hard degree gate is set.
C++ is listed as the primary higher-level language example alongside C and Java; all three are captured as alternatives since the JD treats them interchangeably ('a higher-level language such as C, C++, or Java').
OpenUSD is required under the main qualifications ('What we need to see'). OpenUSD certification and deep hands-on OpenUSD work appear under 'Ways to stand out from the crowd' and are preferred.
Omniverse libraries (ovRTX, ovPhysx, ovStorage, usd-agents), NVIDIA RTX, PhysX, CUDA, digital twins, physics simulation, and synthetic data generation all appear under the 'Ways to stand out' section and are marked preferred.
SOC 15-1299 (Computer Occupations, All Other) is used for Solutions Architect as the role is a hybrid of pre-sales technical advisory, partner enablement, and prototype development — not primarily software development (15-1252) nor systems analysis (15-1211). Confidence is Medium given the genuine overlap with 15-1252.
Caller marked this a fully-remote role — scored against the national candidate pool.
Read the full posting
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