Santa Clara, CAremote

Salary
$184,000–$356,500from the description
Posted
Aug 9, 2026
Location
Santa Clara, CA
Last confirmed open
Sep 24, 2026

What this job asks for AI summary

A customer-facing technical role at NVIDIA bridging the company's GPU and networking platforms to industrial robotics and manufacturing use cases. The architect works directly with customers, partners, and internal engineering teams to design and deliver AI and HPC solutions — spanning datacenter and edge deployments — and contributes thought leadership through whitepapers, samples, and technical engagements. Best suited to a deep practitioner in robotics and AI who also enjoys pre-sales and partner-facing work.

Senior level · 8+ years · Santa Clara, CA · Full-time

Must have (8)
Robotics · 8+ yrsDeep LearningVLA or VlmTransformersSynthetic Data GenerationGPU computingDockerKubernetes
Nice to have (7)
TensorFlow or PyTorchTensorRTVision TransformerIsaac SimIsaac LabNsightCUDA

“or” means any one of them counts — you don't need all of them.

Posted 2 times — it's one opening, so apply once.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

Roughly 30 people in the Santa Clara, CA area plausibly meet what this posting asks for (computer occupations, all other). range 6–45

Applicant volume Moderate — A normal amount of company. The rare requirements below are what will separate a shortlisted application from the rest.

What gives you an edge
Deep Learning6%Transformers9%

Rare in this occupation — lead with these, and say what you built with them.

What won't set you apart
Docker53%

Most people in this occupation already list these. Still required — just not what gets you shortlisted.

What the occupation pays Median $188,486 (middle half $139,113–$224,920). This posting is about at that midpoint.

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Aug 11, 2026. It is a model, not a headcount.

Why we read it this way (6)

The posting covers two internal levels (Level 4 and Level 5) with distinct salary bands: $184,000–$287,500 for L4 and $224,000–$356,500 for L5. The pay band fields reflect the full combined range across both levels.

SOC classification is genuinely ambiguous: the role is a pre-sales/customer-facing Solutions Architect, which does not map cleanly to any single 15-12xx code. 15-1299 (Computer Occupations, All Other) is used as the best fit; 15-1252 (Software Developers) is the runner-up given the heavy hands-on technical depth required.

No specific work location is stated in the posting; NVIDIA's headquarters in Santa Clara, CA is used as the default metro. The role may be based at other NVIDIA offices.

The degree requirement lists BS, MS, or PhD but explicitly accepts 'equivalent experience,' so no formal degree is treated as a hard gate.

VLA and VLM appear together as interchangeable examples within the same requirement; they are captured as a single skill with an alternative. TensorFlow and PyTorch are listed together under 'Ways to stand out' (preferred) and are captured as separate preferred skills.

GPU programming, Nsight, and CUDA-adjacent profiling tools appear only under 'Ways to stand out' and are marked preferred accordingly.

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