Santa Clara, CAremote

Salary
$184,000–$356,500from the description
Posted
Aug 9, 2026
Location
Santa Clara, CA
Last confirmed open
Sep 24, 2026

What this job asks for AI summary

A Developer Relations role at NVIDIA focused on driving GPU acceleration adoption across the analytical data processing ecosystem — query engines, OLAP databases, and data platforms. The person in this role will build and measure integrations of NVIDIA's data libraries (RAPIDS, cuDF, nvCOMP, etc.) into third-party engines, define the integration surface and APIs, own benchmark evidence (TPC-H, TPC-DS, ClickBench), and feed concrete requirements back to NVIDIA's product roadmap. Suits a technically deep engineer or architect with hands-on experience in query execution internals and open source data systems.

Senior level · 6+ years · Santa Clara, CA · Full-time

Must have (3)
C++, Rust or PythonParquetApache Arrow
Nice to have (7)
RAPIDScuDFnvCOMPCUDATPC-HTPC-DSClickBench

“or” means any one of them counts — you don't need all of them.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

Roughly 1,750 people in the Santa Clara, CA area plausibly meet what this posting asks for (computer occupations, all other). range 510–2,600

Applicant volume Heavy — This req sits in a large pool with little in its requirements to thin it, and auto-apply tools fire at everything in the occupation. Applying early and leading with the rare skills below is what gets read.

What won't set you apart
C++51%

Most people in this occupation already list these. Still required — just not what gets you shortlisted.

What the occupation pays Median $188,486 (middle half $139,113–$224,920). This posting is about at that midpoint.

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Aug 11, 2026. It is a model, not a headcount.

Why we read it this way (8)

The posting spans two internal levels (Level 4 and Level 5) with distinct salary bands: $184,000–$287,500 for L4 and $224,000–$356,500 for L5. The pay band fields reflect the full combined range across both levels.

SOC classification is a genuine judgment call. The role is titled 'Developer Relations' and emphasizes breadth, ecosystem influence, and external-facing technical advocacy rather than building software — which points away from 15-1252 Software Developers. 15-1299 (Computer Occupations, All Other) is the best fit for a technical developer relations / technical partnership role of this kind; 15-1252 is the runner-up given the hands-on integration and benchmarking work described.

The degree requirement accepts 'equivalent experience' explicitly, so the degree requirement is set to None.

C++, Rust, and Python are listed together as a single 'comfortable reading and contributing to a large codebase' requirement; C++ is named first and is the most common in this domain, with Rust and Python as alternatives.

RAPIDS, cuDF, nvCOMP, CUDA, and the benchmark suites (TPC-H, TPC-DS, ClickBench) appear under the 'Ways to Stand Out' / preferred section or as contextual stack references, not as hard gates in the requirements block.

Parquet and Arrow are explicitly named in the required qualifications section ('storage formats such as Parquet and Arrow') and are marked as required.

NVIDIA-specific libraries Sirius and cuCascade are mentioned in the responsibilities narrative as technologies the role advocates for, but are not listed as candidate requirements and are not widely known external tools — omitted from the skills list.

Location is not explicitly stated in the posting; Santa Clara, CA (NVIDIA's headquarters CBSA) is used as the best available inference. The role does not appear to be advertised as remote.

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