#Display Software Engineer
Qualcomm · San Diego, CA
$94,200–$141,200from the description
Jul 13, 2026
San Diego, CA
Jul 21, 2026
What this job asks for AI summary
A software engineering role focused on building and integrating display drivers for Snapdragon chipsets, with day-to-day work spanning embedded systems topics such as memory management, DMA, interrupt handling, and multi-threading. The role targets multiple operating systems including Android, Windows, and Linux, and sits within a team responsible for moving content from video, camera, and GPU engines through a dedicated display processing unit. It suits candidates with strong C/C++ fundamentals and an interest in hardware-software interaction.
Mid level · National · Bachelor's required · Full-time
“or” means any one of them counts — you don't need all of them.
We read this from the posting text with AI. Skim the description below before ruling yourself out.
How this req sits in the market our data
Most people in this occupation already list these. Still required — just not what gets you shortlisted.
What the occupation pays Median $138,970 (middle half $107,524–$175,762). This posting is about at that midpoint.
Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.
Why we read it this way (8)
No specific location is stated in the posting beyond Qualcomm's US operations; the CBSA could not be determined. Qualcomm's primary engineering hub is San Diego, CA (CBSA 41740), but this is not confirmed in the JD.
The posting explicitly states this position is not eligible for Qualcomm immigration sponsorship.
C and C++ are listed together as a single 'Excellent programming skills in C/C++' requirement under the Qualifications section; both are emitted as required skills with each as an alternative for the other.
Python is listed under the general Qualifications section with 'Experience in scripting with Python' — treated as a hard gate given its placement in the primary qualifications block.
DirectX, WDDM, and DRM are listed together under Preferred Qualifications as interchangeable framework familiarity; emitted as one preferred skill with alternatives.
ARM and RISC-V are listed together under Preferred Qualifications as interchangeable architecture knowledge; emitted as one preferred skill with alternatives.
Embedded software techniques (memory management, DMA, interrupts, multi-threading) and OS targets (Android, Windows, Linux, Zephyr) appear in the responsibilities narrative rather than a requirements gate, so they are not emitted as skills.
The pay range ($94,200–$141,200/year) is described as the broad minimum-to-maximum for the job code and location; actual compensation may vary. Total compensation also includes a discretionary bonus and RSU grants.
Read the full posting
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