San Jose, CA

Salary
Posted
Jul 21, 2026
Location
San Jose, CA
Last confirmed open
Jul 23, 2026

What this job asks for AI summary

A hands-on XR engineering role focused on building and maintaining mixed-reality applications that interface with a humanoid robot. Day-to-day work spans spatial UI design, data synchronization, integrating custom hardware with off-the-shelf headsets, video streaming, and low-latency transmission — shifting fluidly between bug fixes, new features, and hardware experiments. Suits an experienced XR developer with strong C++ skills who is comfortable operating in fast-moving, ambiguous environments.

Senior level · San Jose-Sunnyvale-Santa Clara, CA · Full-time

Must have (4)
OpenXR, Unity, Godot, Unreal Engine or WebxrC++video streamingmotion capture
Nice to have (4)
computer visionroboticscloud APIshaptics

“or” means any one of them counts — you don't need all of them.

Posted 2 times — it's one opening, so apply once.

We read this from the posting text with AI. Skim the description below before ruling yourself out.

How this req sits in the market our data

Roughly 560 people in the San Jose-Sunnyvale-Santa Clara, CA area plausibly meet what this posting asks for (software developers). range 200–870

Applicant volume Moderate — A normal amount of company. The rare requirements below are what will separate a shortlisted application from the rest.

What gives you an edge
OpenXR6%

Rare in this occupation — lead with these, and say what you built with them.

What the occupation pays Median $217,796 (middle half $177,469–$231,052).

Estimated from BLS employment for this occupation and area, per-skill prevalence across our listing corpus, and published wage benchmarks — as of Jul 28, 2026. It is a model, not a headcount.

Why we read it this way (6)

The XR development requirement is framed as 'Deep hands-on XR development experience' with a list of platforms (OpenXR, Unity, Godot, Unreal Engine, WebXR) joined by 'and/or', indicating the candidate must be proficient in at least one — these are treated as interchangeable alternatives on a single hard-gated requirement.

Video streaming and low-latency transmission systems, and motion-capture/tracking experience are listed under the 'What We're Looking For' requirements section with firm language and are treated as hard gates.

Startup experience is listed as a required attribute but names no specific technology, so it is omitted from the skills list per extraction rules.

Computer vision, robotics, custom hardware, cloud APIs, and haptics are explicitly labeled 'Bonus' and are marked preferred accordingly. 'Custom hardware' names no specific tool and is omitted; the rest are captured.

No compensation figures are provided — the posting only states pay may vary and details will be shared if an offer is extended.

The alternative occupation code 15-1254 (Web Developers) is noted only because WebXR is one of the listed platforms; the role's primary work is clearly application/software development for robotics, making 15-1252 the strong primary choice.

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